Native or shared codebase
Choosing between native iOS and native Android or a shared codebase
The decision usually comes down to hardware access, offline requirements, and how much the two platforms should feel different. Shared codebases cut build and maintenance cost when feature sets overlap. Native builds repay the extra work when an app leans on sensors, background processing, or platform-specific behavior.
The mistake is choosing before you know which category you are in. Map the feature list against what the device has to do — camera, location, bluetooth, background sync — and the answer usually writes itself. If two of those are load-bearing, a shared codebase still works but carries native modules for both, which changes the estimate.
Rule of thumb from our projects: shared code when the two platforms should feel the same, native when they should feel different or when the hardware is the product.